Computing
Our Vision
At Oakwood, our Computing curriculum equips pupils to thrive in a digital world, giving them the skills, confidence, and creativity to use technology safely, responsibly, and effectively. We want children to develop curiosity, passion, and determination as they explore coding, computational thinking, and problem-solving, learning to approach challenges with a positive, ‘can do’ attitude. Pupils are encouraged to be ambitious, embracing mistakes with honesty and resilience as opportunities to grow their understanding of digital systems and programming.
Oakwood children have the chance to create, collaborate, and experiment with technology through hands-on projects, developing teamwork, independence, and respect for the ideas and contributions of others as they learn. Through this, they become responsible, confident, and creative users of computing, prepared not only for future learning and careers but also to participate fully, respectfully, and safely as digital citizens.
Knowledge Organisers
Please see below for our knowledge organisers, which outline the key learning for each topic area across every phase group.
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KS1 Cycle B Computing Knowledge Organiser Computing systems and networks - IT around us
download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Computing systems and networks - IT around us
- KS1 Cycle B Computing Knowledge Organiser Computing systems and networks - Technology around us download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Computing systems and networks - Technology around us
- KS1 Cycle B Computing Knowledge Organiser Creating Media - Digital music download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Creating Media - Digital music
- KS1 Cycle B Computing Knowledge Organiser Creating Media - Digital photography download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Creating Media - Digital photography
- KS1 Cycle B Computing Knowledge Organiser Programming B - Programming animations download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Programming B - Programming animations
- KS1 Cycle B Computing Knowledge Organiser Programming B - Programming Quizzes download_for_offline
download_for_offlineKS1 Cycle B Computing Knowledge Organiser Programming B - Programming Quizzes
- LKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - Connecting computers download_for_offline
download_for_offlineLKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - Connecting computers
- LKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - The Internet download_for_offline
download_for_offlineLKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - The Internet
- LKS2 Cycle B Computing Knowledge Organiser Creating media - Photo editing download_for_offline
download_for_offlineLKS2 Cycle B Computing Knowledge Organiser Creating media - Photo editing
- LKS2 Cycle B Computing Knowledge Organiser Programming B - Events and Actions in Programs download_for_offline
download_for_offlineLKS2 Cycle B Computing Knowledge Organiser Programming B - Events and Actions in Programs
- UKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - sCommunication and collaboration download_for_offline
download_for_offlineUKS2 Cycle B Computing Knowledge Organiser Computing systems and networks - sCommunication and collaboration
- UKS2 Cycle B Computing Knowledge Organiser Creating Media - 3D Modelling download_for_offline
download_for_offlineUKS2 Cycle B Computing Knowledge Organiser Creating Media - 3D Modelling
- UKS2 Cycle B Computing Knowledge Organiser Programming B - Sensing Movement download_for_offline
download_for_offlineUKS2 Cycle B Computing Knowledge Organiser Programming B - Sensing Movement
- KS1 Cycle B Computing Knowledge Organiser Computing systems and networks - Technology around us download_for_offline
